- Free
- No account
- Nothing uploads
- Runs in your browser
Every pull priced.
Every chase, ka-ching.
No clip needed — it prices a real pack opening right here, in this tab.
One clip at a time, up to five minutes, about a minute to finish — it all runs in this tab, on your machine.
Drop a pack-opening clip. Get it back with the live price on every card and a sound that tells viewers how good the pull was before they can read the number. A pop for the bulk common, the full jackpot cascade for the chase. Ready to post.
Game and sets
- Your video never leaves this tab
- Prices from Scryfall and pokemontcg.io
- Works on desktop and on a recent phone
More options
Done.
Your clip downloaded — , ready for TikTok or Shorts.
This browser cannot run the video engine.
All the video work happens on your own device, which is why nothing uploads — and this browser will not give the page the pieces it needs to do it. Open ripandclip.com in Chrome or Edge, or in Safari on a recent iPhone.
Reading the comparison
Left is the raw stream. Right is what comes back: the card named and priced the moment it turns, and a sound that tells the viewer how good the pull was before they can read the number. Drop in your rip, get every price back.
The sound ladder
Each price band has its own sound. Tap one.
Finds every reveal
A model watches a low-res copy and reports each card with a timestamp. You fix the odd miss in one click.
Live market prices
Scryfall for Magic, pokemontcg.io for Pokémon, in pounds, dollars or euros. Foils and printings handled.
A sound for every band
Pop, tink, coin, purse, ka-ching, jackpot. Move the price ceilings, swap a sound, or mute one.
Banners you control
Position, colour, name on or off. The preview is drawn by the same code that renders the video.
Pack battles
Two sides opening against each other? Tag each reveal and the outro becomes the scoreboard.
Nothing to upload
Compression and rendering happen in this tab. The finished file downloads straight to you.
How it works
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1
Drop a clip
Up to five minutes, mp4, mov or webm. Name the set if you know it; pricing gets sharper.
-
2
Check the reveals
Each card appears with its price and sound as it is found. Fix a name, tick a foil, drag a marker.
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3
Render and post
Your browser burns the banners and sounds into the original file and downloads it. About a minute per minute of clip.
Three a day not enough?
Leave an email and this page unlocks ten clips a day, right now. If it is whole streams you want rather than single clips, that is the done-for-you service — first one free.
- 10 clips a day on this site, right now, instead of 3
- Hear first when longer clips, whole-stream mode and custom sounds ship
- No spam. One person writes these, and it’s me
Questions
Is it free?
Yes. Three clips a day, ten if you leave an email. No account, no card, no watermark beyond a two-second outro you can switch off.
Does my video get uploaded?
No. The original stays on your computer. This tab makes a silent 360p copy at two frames a second, a few megabytes, and sends only that to the detection step, which discards it. The finished render is made here from your original file.
Which games?
Magic: The Gathering, priced from Scryfall, and Pokémon TCG, priced from pokemontcg.io. Prices show in pounds, dollars or euros.
Which browsers?
Chrome or Edge on a desktop or laptop, and Chrome on Android or Safari on a recent iPhone. Everything heavy runs in the tab on your own device — which is why nothing uploads, and also why a phone gets tighter limits: clips up to two minutes, rendered at 540p, because a phone browser is given far less memory than a desktop one. Keep the tab open and the screen awake while it works.
How long does it take?
Detection is usually under a minute. The render runs at roughly real time on most machines, so a one-minute clip takes about a minute; longer clips scale with that. You can keep the tab in the background.
What if it gets a card wrong?
Retype the name and it re-prices instantly. Tick foil, set a price by hand, move the marker, or delete it. Nothing renders until you say so.
Can I use my own sounds?
Not yet. You can move the price ceiling of each shipped sound, change its volume, or take it out of the ladder. Custom sounds are on the list for the full version.
What leaves your computer
One thing: the compressed low-res copy, sent to the detection step. Not the original file, not the audio (it is stripped before sending, unless you tick "send audio too"), not the finished render, and not the list of what you pulled. If a detected name matches no real card, a couple of full-resolution stills from that moment are sent up to re-read it — stills the detection step already saw at lower resolution. There are no accounts and nothing is stored server-side.
The site counts a handful of anonymous events — a visit, a file dropped, a successful detection, a finished render, an email left, whether the email form was seen — with no identifier attached to any of them, so I can tell whether this is worth building properly. A Meta pixel sees the same handful of steps, so I can tell whether an ad was worth running; it gets the step names, never your clip, your email or what you pulled.
Rather not do it yourself?
Paste one link and every pack from your last stream comes back finished, human-checked, by morning. First one free, no card.
Send your last stream